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The riftbreaker acid yeast
The riftbreaker acid yeast















  • Fixed save corruption when user deletes their old save or the whole campaign while being in-game.
  • Audio: fixed memory corruption in AudioManager that caused the game to crash.
  • Fix possible logic flow data race when logic graph was disabled by external sources.
  • EffectSystem: deffer EffectComponent removal to system update, where we can be sure that no additional effects were created.
  • Show proper error message popup, instead of “You are trying saves that belong to different user” so we can track/fix it.
  • Fixed memory corruption on equipment disassembly that would cause a crash at a random moment later during gameplay.
  • Fixed multiple crashes on GUI scene transitions.
  • Fixed infinite loading when ‘Continue Game’ button was clicked several times.
  • the riftbreaker acid yeast

  • Fixed crash in OnEquipmentSlotChangedEvent.
  • Launcher: added the option for textures quality change to improve performance on machines with less VRAM.
  • Fixed crash in logic flow that happened when an objective got duplicated.
  • the riftbreaker acid yeast

  • Fixed crash in SetCurrentTarget method.
  • The riftbreaker acid yeast upgrade#

  • Fixed deadlock that would occur if the player entered the inventory screen while the Headquarters upgrade popup was on screen.
  • Fixed crash that would sometimes occur when spawning a new objective.
  • Fixed campaign flow getting stuck if a player had built the Rift Station Foundation before that objective was activated.
  • the riftbreaker acid yeast

  • Acidic Yeast Root is now untargetable by defensive towers during scanning with Research Station.
  • Fixed crash while using Power Jump skill.
  • If you load a save file from an older version of this map, additional Cryoplants will spawn in.
  • Added more Cryoplants to the Volcanic Area Reconaissance mission to prevent issues with finding enough specimens.
  • Fixed objectives ignoring higher level buildings – you can now build Cultivators level 2 and 3 in the rare resource missions.
  • Improved raytracing implementation to prevent D3D12 SwapBuffers error.














  • The riftbreaker acid yeast